Devlog #1 ENG
Hi there!
We're a small team of 4 game designers based in HSE Art and Design school.
In our second school year we’re developing an action adventure game inspired by the Tlingit’s masks. Now we’re making the first prototype.
Here what’s already been done in Unreal Engine 4 and what’s in the process!
Concept
Done: Game Design Document with the world description
Done: Kaya-Kwang's abilities and masks
Done: basic AI's behaviour
In progress: Bosses' behaviour
In progress: Level Design of the first location
Visual
Done: Color Palette
Done: Main character and her weapon
In progress: Enemies concept art and sketches
In progress: Run and attack animations
Unreal Engine 4
Done: Main Menu sample (texture's quality, fps, start and quit)
Done: Camera view
Done: Mouse cursor as a part of the spasial interface
Done: Ability to throw a burr
Done: Ability to make ice spikes
Done: Ability to dash with the air
In progress: Rolling
In progress: A series of attacks on 3 clicks
In progress: Health and damage system
In progress: Some attacks for the first boss
Get Kaya-Kwang
Kaya-Kwang
Status | In development |
Authors | p41lka, HSRTurtle |
Genre | Adventure |
More posts
- Devlog #8 RUSJun 21, 2022
- Devlog #8 ENGJun 21, 2022
- Devlog #7 RUSJun 04, 2022
- Devlog #7 ENGJun 04, 2022
- Devlog #6 RUSMay 28, 2022
- Devlog #6 ENGMay 28, 2022
- Devlog #5 RUSMay 21, 2022
- Devlog #5 ENGMay 21, 2022
- Devlog #4 RUSMay 14, 2022
- Devlog #4 ENGMay 14, 2022
Leave a comment
Log in with itch.io to leave a comment.