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Devlog
Devlog #8 RUS
June 21, 2022
by
p41lka
1
Привет! Наша команда сдала итоговый просмотр в Школе дизайна, а вместе с этим и закончила работу над игрой. Мы...
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Devlog #8 ENG
June 21, 2022
by
p41lka
1
Hello! Our team passed the final review at the HSE Art and Design School, and at the same time finished work on the game. We spent an unforgettable few months of active development and brought the gam...
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Devlog #7 RUS
June 04, 2022
by
p41lka
Привет! А вот и наш еженедельный отчет. Концепт Сделано: Левел-дизайн второй локации Визуал Сделано: Моделька...
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Devlog #7 ENG
June 04, 2022
by
p41lka
Hi! Here's pur weekly devlog. Concept Done: Second location level design Visal Done: NPC's model, UV and rig Done: Totems models Done: Enemy's animations and textures Unreal Engine 4 Done: Damage mate...
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Devlog #6 RUS
May 28, 2022
by
p41lka
Привет! Неделя выдалась насыщенной на дедлайны, но мы всё равно подготовили для вас еженедельный отчёт! Визуа...
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Devlog #6 ENG
May 28, 2022
by
p41lka
Hi! We drowned in lots of other deadlines but prepared our weekly devlog! Visual Done: Boss' textures Done: Enemies and NPC's models. Done: Animations for them In progress: Environment details and atm...
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Devlog #5 RUS
May 21, 2022
by
p41lka
1
Привет! А мы с еженедельным отчетом. Вот, что сделано. Визуальная часть Сделано: Модельки и текстуры масок Пер...
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Devlog #5 ENG
May 21, 2022
by
p41lka
Hi! Here is our weekly report. Visual Done: Masks models and textures Redone: Kaya's model Done: Idle and run animation In progress: Swamp location Unreal Engine 4 Done: Ice effect Done: Enemy AI and...
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Devlog #4 RUS
May 14, 2022
by
p41lka
1
Привет! Мы принесли вам маленький еженедельный отчет по проделанной работе. Визуал Сделано: Выставлены модел...
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Devlog #4 ENG
May 14, 2022
by
p41lka
Hi! This is our small weekly update. Visual Done: Environment models Done: Masks In process: Kaya-Kwang's animations In process: Enemy animations Unreal Engine 4 Done: Ability 1 Done: Ability 2 Done:...
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Devlog #3 RUS
May 07, 2022
by
p41lka
1
Привет! Очередной девлог с недельным прогрессом. :) Концепт Сделано: Левел-дизайн первой локации Визуальная ч...
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Devlog #3 ENG
May 07, 2022
by
p41lka
Hi! There's our weekly devlog :) Concept Done: Level Design of the first location Visual Done: Kaya's rig Done: First enemy's model and texture Done: Second enemy's model and texture In process: Boss...
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Devlog #2 RUS
April 30, 2022
by
p41lka
2
Привет! Мы подготовили еженедельный отчёт по проделанной работе. Концепт Изменено: Логика поведения для враг...
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Devlog #2 ENG
April 30, 2022
by
p41lka
Hi! It's our second weekly report. Here's what we've done. Concept Changed: AI's behaviour Changed: Main character's abilities In progress: Level design of the first location Visual Done: Enemies sket...
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Devlog #1 ENG
April 24, 2022
by
p41lka
Hi there! We're a small team of 4 game designers based in HSE Art and Design school. In our second school year we’re developing an action adventure game inspired by the Tlingit’s masks. Now we’r...
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Devlog #1 RUS
April 24, 2022
by
p41lka
3
Привет! Мы — маленькая команда из 4-х геймдизайнеров Школы Дизайна НИУ ВШЭ. В 4-м модуле второго курса мы разра...
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